Monday, May 23, 2005

Line Blurs between Graphics IC and CPU

by Rick Merritt EE Times, 23 May 2005 The latest speedy videogame consoles may blur the traditional lines between graphics accelerators and host processors. That was part of the picture that emerged at the E3 conference in Los Angeles last week, where ATI Technologies Inc. and Nvidia Corp. gave a glimpse into graphics processors they are designing for the Microsoft Xbox 360 and the Sony Playstation 3, respectively. The console efforts may also hint at the direction of future graphics processors for PCs and other systems. Read the article