Line Blurs between Graphics IC and CPU
by Rick Merritt
EE Times, 23 May 2005
The latest speedy videogame consoles may blur the traditional lines between graphics accelerators and host processors. That was part of the picture that emerged at the E3 conference in Los Angeles last week, where ATI Technologies Inc. and Nvidia Corp. gave a glimpse into graphics processors they are designing for the Microsoft Xbox 360 and the Sony Playstation 3, respectively. The console efforts may also hint at the direction of future graphics processors for PCs and other systems.
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